Object-Oriented Refactoring Course Description
Refactoring is the process of changing a software system in such a way that it does not alter the external behavior of the code yet improves its internal structure. It is a disciplined way to clean up code that minimizes the chances of introducing bugs.
Use of object-oriented programming is to create software that is easy to modify and extend. In order to achieve this, we first have to look at why code tends to rot. We have to be able to recognize the code smells that indicate that code rot is occurring. Once we’ve detected the code rot, we have to apply object-oriented principles to refactor the code and eliminate the problem.
The Object-Oriented Refactoring training course teaches students the motivations, pitfalls, and the art of refactoring object-oriented solutions. The course also teaches students how to perform safe refactoring using Integrated Development Environments like Eclipse, NetBeans and IntelliJ, and a test-first, test-driven process.
Object-Oriented Refactoring Course Learning Outcomes;
- Basics of Object Oriented Refactoring.
- When to apply OO Refactoring.
- Common pitfalls & overcoming them.
- Refactoring best practices
Object-Oriented Refactoring Training – Suggested Audience
This training is aimed at professionals who are looking to adopt OO methods and UML or who want to learn OO with UML. Suggested attendees are:
- Web Developer
- Software Developer
- IT Practitioners
Object-Oriented Refactoring Training – Prerequisites
Experience in Object Oriented programming is needed.
Object-Oriented Refactoring In-house/Corporate Group Training
Available for a group size of more than 4-5. For commercials please send us an email with group size to email@example.com
|1. History, motivations, and the purpose of refactoring|
|2. Principles of refactoring|
|3. Bad smells: Duplicate code, long methods, large classes, data clumps, primitive obsession, middlemen, etc.|
|4. Safe refactoring through tests and IDEs|
|5. Refactoring catalog|
|Composing methods, moving features between objects, organizing data, simplifying conditional expressions, simplifying method calls, generalizations Details||00:00:00|
|6. Refactoring best practices, pitfalls, and realities|
|7. Refactoring to patterns|
|8. Case study: Refactoring a model-view-controller architecture|
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